And usually with audacity export you have to go to “external program” export and then usel ffmpeg directly (the audacity version of ffmpeg). TO my knowledge both Shotcut and Audacity use FFmpeg to encode/decode many formats. This is how I work with all audio files… las when I do voice over narration… I record audio, edit it, then, and only then bring the voice overs and background music to Shotcut to cut up and move around to where I want it on the video.īetter ask that question on Audacity forums. Separate the 5 audio tracks into 5 files and bring each of the 5 files into Shotcut, then sync each separately You should probably work audio in multrack audio software (like audacity) as 5 mono tracks and. So I assume Shotcut does not yet implement DCA (that is opensource DTS)Īnd I asume that Shotcut also does not implement multitrack audio.Ĭan’t think of any other way to try. I experimented everyway I could think of to get DCA export… no luck. Then I tried a mono wav file import to Shotcut. I tried to bring in a 5 track Ogg audio file from Audacity but Shotcut just showed it as one audio track. I tried some experimenting after giving my (bad) advice to you. What are the settings I should set in Shotcut to export the audio with the same quality as the original? The highest I was able to export the file to was around 600 mb which as you can see is significantly less than the original file. ![]() I am not sure how to preserve the same quality and size as the original with the settings offered.Ĭhannel positions : Front: L C R, Side: L R, LFE ![]() After finishing the resynching I tried to export the audio only using the same Sample Rate and Bitrate listed in the source but when the file finished exporting it was significantly smaller in size compared the original. I was resynching an audio track that I want to add to a video.
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