Drawing creativity from stories and ideas that have been well received in the past can not only help professionals, such as filmmakers and writers, to create interesting (and profitable) works, but using data from past stories and ideas can also be used as input for automatic story generators. Our analysis has shown that not only there are different trope communities associated with specific genres, and that there are significant differences between the rating and popularity of these communities but also there are differences on the level of development between them: emerging/declining, specific, transversal or motor.įinding inspiration in creating new stories is a struggle for many creators. We have used a dataset of 10,766 movies and 25,776 tropes associated with them, together with rating, genres and popularity. As a secondary objective, we will obtain a general perspective in the trope and films network: the tropesphere. To detect these communities, with their associated degree of development and interest, we propose a methodology based on scientometric and complex network analysis techniques. The degree of development of these different communities can help us identify areas that are under-developed and, thus, susceptible to such a type of development. Discovering tropes and how they cluster in popular works and doing it at scale to generate new plots may benefit writers in this paper, we analyze them and use a principled procedure to identify trope combinations, or communities, that could possible be successful. A trope is a recurring storytelling device or pattern, or sometimes a meta-element, used by the authors to express ideas that the audience can recognize or relate to, such as the Hero’s Journey. House of Velez draws inspiration from titles like Haunting Ground and even film such as the 1980's Hellraiser.Creating a story is a challenging task due to the the complex relations between the parts that make it up, which is why many new stories are built on those cohesive elements or patterns, called tropes that have been shown to work in the past. The game features a "Focus Mode" that allows you to see your pursuers' field of vision and hearing radius, while also monitoring your own noise levels.Īnother feature is "Heart Rate Suppression" that restricts movement, but allows you to become "invisible" when used effectively. It emphasizes sneaking, running and hiding mechanics to surpass obstacles rather than combat. House of Velez is a horror game based around stealth/puzzle elements. Follow Lily into her own worst nightmare as she uncovers the dark and sadistic history that lies within the walls of the House of Velez. Something that will force her to fight for her very survival. However, she is about to uncover something that will take her far beyond her own investigation. Intent on finding clues to her missing father's whereabouts, and evidence to prove his innocents involving a scandal within his company, Lily begins her search. Lily Velez, daughter of famous archaeologist Victor Velez, returns home to her family's estate following news of her father's sudden disappearance. IF YOU DO NOT HAVE A CONTROLLER THE GAME WILL NOT WORK. About This Game BEFORE YOU PURCHASE THIS GAME- HOUSE OF VELEZ REQUIRES A CONTROLLER TO PLAY.
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